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A Sea of Cinders

A Sea of Cinders by Adam R. Bishop

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In Cellagor—a land segregated between humans and Elves—fear, manipulation and war are inevitable. Nearly one hundred years have passed since the War of the Fallen, a cataclysmic battle between human and Elf which left both races teetering on the brink of extinction. Now, the Age of Tranquility is finally nearing its end, and the northern King of Havelmir is hungry for power and revenge. The Elven peace of mind remains unchanged—that is, until the Kingdom of Rhan is threatened by unknown forces. Soon it becomes clear that the tranquil Elven existence is once again at risk of crumbling. However, even with the element of surprise, the road to victory is not as smooth as it may seem. Ulterior motives are afoot, ancient magic is resurfacing, and an unlikely friendship between two young men may just pose the biggest threat of them all.


The Catalyst

The Catalyst by Anttimatti Pennanen

Jon and Gus comes face to face with the legend of an ancient weapon, the Catalyst. Is this mysterious artefact the answer in the fight against the Breathers, a way home, or something else?


The Feast of the Innocents

The Feast of the Innocents by Colin Harker

In the spirit of Mary Shelley and Thomas Ligotti, a new novel that unites the charismatic, scheming villains and chilling atmosphere of classic Gothic horror with visceral, supernatural terrors and historical intrigue... Winter 1665. Cyrus flees England to escape the human monster who murdered his father, but the horrors of Laughlin Priory are as inescapable. Pursued by a mysterious killer from France — haunted by a one-eyed chimney sweeper with sinister motives and an insatiable curiosity — in the Priory, Cyrus learns some secrets are worse than death.


In Sleep You Know, A Story of the Eleriannan

In Sleep You Know, A Story of the Eleriannan by Christiane Knight

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Even the grittiest blue collar city has a spark of magic under the surface; but in Baltimore, graffiti holds secret messages and artists are the spellcasters. Abandoned buildings hide ancient beings, and at the local club, you might find yourself rubbing shoulders with menacing and otherworldly creatures. If you know how to look, of course. Merrick Moore is just a regular guy with dreams of making it big with his garage band, but not much else - until he crashes a party thrown by reclusive eccentrics. He gets more than he bargained for: new powers, a girlfriend who can visit him in his dreams, and a seven year bond with the local Fae court. When the mortal enemies of his new friends show up to his band's first gig, Merrick finds himself trying to prevent the start of a war that will have consequences for everyone, Fae and human alike.


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