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When I Grow Up I Want to Be a Chair by Ryan Rae Harbuck Her story has (not) defined her. From where she sat, her perspective of the world was both quite ordinary and rivetingly extraordinary—from a paralyzing car accident in her teens to traveling overseas on a journey of self-reflection to becoming a mom. Throughout everything she experienced, she fervently believed in following her given path. She wanted to trust its trajectory. She wanted to be sure. Her story is not about a chair. Her story is about her strengths and how they rose out of her instinctive vulnerabilities. Her story is about her struggles and how they became her victories. Her story is about being willing to hold it all, for herself and the whole of her world. Everyone has a chair. That thing you are bound to or unwillingly defines you. An element that makes you different from the rest. One that you have little choice in the matter. What’s YOUR chair? |
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A Song for the Road by Catherine Labadie An outcast in her tight-knit community, Larkspur endures her poor health with help neither from her family nor her fickle sweetheart. At a yearly moon festival she beseeches the spirits for better luck...but they lead her to a foundling elf child she did not want and a quest she did not ask for. Yet she and the mute spryte form a bond over their shared struggles. When danger arrives at their cottage, Larkspur sets out with the girl she's named Gentian from the country of her homefolk into the land of songs and tales itself. Through leagues of treacherous border woods lies miraculous Beledan, where dwarven chieftains quarrel amongst themselves and, far to the north, the mysterious elves marshal for war. |
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Tales of Lunis Aquaria by Tessa Hastjarjanto Lose yourself in the wondrous world of Lunis Aquaria. Explore daunting deserts, treacherous mountains and the deep blue of the Morcain sea. If you enjoy the fairy tales of old you will enjoy this collection of nine short adventure stories. • Coming of beasts: A mysterious Lady uses her powers to cultivate the land. When five otherworldly visitors arrive, she gives them a set of powers to aid them on their quest. • The sacred maiden: When a young girl's house is raided, she escapes. One thief chases her into the night. Both of them find something they never thought they would. • Moon Flower: To win the heart of a girl, a young man sets out to find the most beautiful flower there ever was. He faces the dangers of the mountains, looking for a flower that might not even exist. • Thomas and the wolf: A wolf finds a little boy watching a blazing fire in which his family is trapped. The wolf takes the boy to meet the only one he trusts. • The witch of Monterra Mountain: The blacksmith's apprentice falls for a woman who's accused of witchcraft. • Shepherd's Stick: A scholar ventures into the desert to experience the ghost stories the elders tell to scare the children. He finds much more than just a ghost. • Archipelago of Wonder: A fisherman survives a storm and ends up on a tropical island. As he looks for resources to repair his ship, he receives help from an unexpected source. • Decapod's Ire: An archer joins a seafaring crew to hunt the creature that destroyed a handful of fishing boats. • Lovers through time: A time traveller finds the love of his life in the past and must find a way for them to be together. |
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Awakening: The Commune’s Curse Book 1 by Lucy A. McLaren The Kingdom of Septima is ruled in all but name by the Commune, a ruthless cult that seeks control of an ancient power that has taken root in unsuspecting children in Septima. To maintain their hold on the kingdom, the Commune will stop at nothing to capture children who show signs of this power, to be weaponised or eliminated. 18-year-old Evelyn Folksman is in hiding. Taken in by a tavern-owner, she is haunted by the horrific events that drove her from her home years before. Evelyn is forced to face her past when two wayward children, Raif and Rose Huntsman, arrive at the tavern, pursued by Commune soldiers. The children fall under Evelyn’s reluctant care as the trio narrowly escape a raid. Relentlessly hunted by Commander Jonah Sulemon and Commune agent Lord Eirik Torrant, Evelyn and Raif cannot fathom why they pose such a threat to the Commune, until six-year-old Rose unwittingly reveals a terrible secret: she possesses powers more fearsome than any the Commune has unearthed in decades. There are only two options: to be captured and imprisoned, or to run for the rest of their lives. |
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Red Right Hand: A Post-Apocalyptic Superhero Novel by Chris Tullbane "If life’s taught me anything, it’s that you scrap and claw for every moment you can get. And if you’re a Crow like me, you don’t let a little thing like dying get in your way." Following the events of See These Bones, Damian is back at the Academy of Heroes as the Free States' most unlikely potential Cape. He has a new name, a new reputation, and a whole host of new questions about his own past. If he's going to find answers to those questions, let alone survive another year at the Academy, he'll need to learn a skill the orphanage never taught him: teamwork. Nothing's ever easy, is it? |