The Chains of Fate by A. A. Night
Worldbuilding: Piqued curiosity
Plot: Straightforward Characters: Roles are clear
Storytelling: Descriptive
Immersion: Didn’t want to put the book down Emotional Response: Strong emotions
Thought Provoking: New ideas came up
Cover: Unrelated to the story |
Rise of the Sky Pirate by S.W. Raine
Worldbuilding: Aided the story
Plot: Mostly clear Characters: Some more thought out than others
Storytelling: Descriptive
Immersion: Didn’t want to put the book down Emotional Response: Strong emotions
Thought Provoking: New ideas came up
Cover: Matches the story well |
Roots and Steel by Casey White
Worldbuilding: Aided the story
Plot: Straightforward Characters: Roles are clear
Storytelling: Descriptive
Immersion: Satisfying, fulfilling experience Emotional Response: Strong emotions
Thought Provoking: New ideas came up
Cover: Adequately represents the story |
Jiao Tu’s Endeavour, Episode 1: The Kidnapped Mousling by Donald Jacob Uitvlugt
Worldbuilding: Aided the story
Plot: Straightforward Characters: Roles are clear
Storytelling: Descriptive
Immersion: Didn’t want to put the book down Emotional Response: Engaging
Thought Provoking: Did some research after reading
Cover: Matches the story well |
The Killer and The Dead by Roderick T. Macdonald
Worldbuilding: Piqued curiosity
Plot: Mostly clear Characters: Some more thought out than others
Storytelling: Balanced
Immersion: Satisfying, fulfilling experience Emotional Response: Engaging
Thought Provoking: New ideas came up
Cover: Adequately represents the story |
Tales of Lunis Aquaria by Tessa Hastjarjanto
Worldbuilding: Piqued curiosity
Plot: Mostly clear Characters: Some more thought out than others
Storytelling: Balanced
Immersion: Satisfying, fulfilling experience Emotional Response: Engaging
Thought Provoking: New ideas came up
Cover: Unrelated to the story |
A Canticle of Two Souls by Steven Raaymakers
Worldbuilding: Aided the story
Plot: Straightforward Characters: Roles are clear
Storytelling: Descriptive
Immersion: Didn’t want to put the book down Emotional Response: Strong emotions
Thought Provoking: Did some research after reading
Cover: Matches the story well |
Empire's Bard by Marian L Thorpe
Worldbuilding: Piqued curiosity
Plot: Mostly clear Characters: Some more thought out than others
Storytelling: Balanced
Immersion: Satisfying, fulfilling experience Emotional Response: Engaging
Thought Provoking: New ideas came up
Cover: Adequately represents the story |
Son of Thunder by James Jakins
Worldbuilding: Piqued curiosity
Plot: Straightforward Characters: Some more thought out than others
Storytelling: Descriptive
Immersion: Satisfying, fulfilling experience Emotional Response: Strong emotions
Thought Provoking: New ideas came up
Cover: Matches the story well |
Meraki: A Syren Story by Naomi Kelly
Worldbuilding: Piqued curiosity
Plot: Mostly clear Characters: Unbalanced
Storytelling: Minimalistic
Immersion: Easy to switch to other tasks Emotional Response: Didn’t feel much
Thought Provoking: Focus on the story solely
Cover: Adequately represents the story |
When I Grow Up I Want to Be a Chair by Ryan Rae Harbuck
Worldbuilding: Piqued curiosity
Plot: Mostly clear Characters: Unbalanced
Storytelling: Minimalistic
Immersion: Satisfying, fulfilling experience Emotional Response: Engaging
Thought Provoking: Focus on the story solely
Cover: Unrelated to the story |
Thief of Souls by Emma L. Adams
Worldbuilding: Piqued curiosity
Plot: Mostly clear Characters: Some more thought out than others
Storytelling: Balanced
Immersion: Didn’t want to put the book down Emotional Response: Engaging
Thought Provoking: New ideas came up
Cover: Adequately represents the story |