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Reviews

The Chains of Fate

The Chains of Fate by A. A. Night

Worldbuilding: Piqued curiosity
Plot: Straightforward
Characters: Roles are clear
Storytelling: Descriptive
Immersion: Didn’t want to put the book down
Emotional Response: Strong emotions
Thought Provoking: New ideas came up
Cover: Unrelated to the story

Rise of the Sky Pirate

Rise of the Sky Pirate by S.W. Raine

Worldbuilding: Aided the story
Plot: Mostly clear
Characters: Some more thought out than others
Storytelling: Descriptive
Immersion: Didn’t want to put the book down
Emotional Response: Strong emotions
Thought Provoking: New ideas came up
Cover: Matches the story well

Roots and Steel

Roots and Steel by Casey White

Worldbuilding: Aided the story
Plot: Straightforward
Characters: Roles are clear
Storytelling: Descriptive
Immersion: Satisfying, fulfilling experience
Emotional Response: Strong emotions
Thought Provoking: New ideas came up
Cover: Adequately represents the story

Jiao Tu’s Endeavour, Episode 1: The Kidnapped Mousling

Jiao Tu’s Endeavour, Episode 1: The Kidnapped Mousling by Donald Jacob Uitvlugt

Worldbuilding: Aided the story
Plot: Straightforward
Characters: Roles are clear
Storytelling: Descriptive
Immersion: Didn’t want to put the book down
Emotional Response: Engaging
Thought Provoking: Did some research after reading
Cover: Matches the story well

EXODUS 20:3

EXODUS 20:3 by FreydĂ­s Moon

Worldbuilding: Piqued curiosity
Plot: Mostly clear
Characters: Some more thought out than others
Storytelling: Balanced
Immersion: Didn’t want to put the book down
Emotional Response: Engaging
Thought Provoking: New ideas came up
Cover: Adequately represents the story

The Killer and The Dead

The Killer and The Dead by Roderick T. Macdonald

Worldbuilding: Piqued curiosity
Plot: Mostly clear
Characters: Some more thought out than others
Storytelling: Balanced
Immersion: Satisfying, fulfilling experience
Emotional Response: Engaging
Thought Provoking: New ideas came up
Cover: Adequately represents the story

Tales of Lunis Aquaria

Tales of Lunis Aquaria by Tessa Hastjarjanto

Worldbuilding: Piqued curiosity
Plot: Mostly clear
Characters: Some more thought out than others
Storytelling: Balanced
Immersion: Satisfying, fulfilling experience
Emotional Response: Engaging
Thought Provoking: New ideas came up
Cover: Unrelated to the story

Stud Like Her

Stud Like Her by Fiona Zedde

Worldbuilding: Piqued curiosity
Plot: Mostly clear
Characters: Some more thought out than others
Storytelling: Balanced
Immersion: Easy to switch to other tasks
Emotional Response: Didn’t feel much
Thought Provoking: Focus on the story solely
Cover: Unrelated to the story

A Canticle of Two Souls

A Canticle of Two Souls by Steven Raaymakers

Worldbuilding: Aided the story
Plot: Straightforward
Characters: Roles are clear
Storytelling: Descriptive
Immersion: Didn’t want to put the book down
Emotional Response: Strong emotions
Thought Provoking: Did some research after reading
Cover: Matches the story well

Empire's Bard

Empire's Bard by Marian L Thorpe

Worldbuilding: Piqued curiosity
Plot: Mostly clear
Characters: Some more thought out than others
Storytelling: Balanced
Immersion: Satisfying, fulfilling experience
Emotional Response: Engaging
Thought Provoking: New ideas came up
Cover: Adequately represents the story

Son of Thunder

Son of Thunder by James Jakins

Worldbuilding: Piqued curiosity
Plot: Straightforward
Characters: Some more thought out than others
Storytelling: Descriptive
Immersion: Satisfying, fulfilling experience
Emotional Response: Strong emotions
Thought Provoking: New ideas came up
Cover: Matches the story well

Meraki: A Syren Story

Meraki: A Syren Story by Naomi Kelly

Worldbuilding: Piqued curiosity
Plot: Mostly clear
Characters: Unbalanced
Storytelling: Minimalistic
Immersion: Easy to switch to other tasks
Emotional Response: Didn’t feel much
Thought Provoking: Focus on the story solely
Cover: Adequately represents the story

When I Grow Up I Want to Be a Chair

When I Grow Up I Want to Be a Chair by Ryan Rae Harbuck

Worldbuilding: Piqued curiosity
Plot: Mostly clear
Characters: Unbalanced
Storytelling: Minimalistic
Immersion: Satisfying, fulfilling experience
Emotional Response: Engaging
Thought Provoking: Focus on the story solely
Cover: Unrelated to the story

Dog Eaters

Dog Eaters by Malcolm Wong

Worldbuilding: Piqued curiosity
Plot: Mostly clear
Characters: Some more thought out than others
Storytelling: Balanced
Immersion: Satisfying, fulfilling experience
Emotional Response: Engaging
Thought Provoking: New ideas came up
Cover: Unrelated to the story

Thief of Souls

Thief of Souls by Emma L. Adams

Worldbuilding: Piqued curiosity
Plot: Mostly clear
Characters: Some more thought out than others
Storytelling: Balanced
Immersion: Didn’t want to put the book down
Emotional Response: Engaging
Thought Provoking: New ideas came up
Cover: Adequately represents the story


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