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Dark Arts and a Daiquiri (The Guild Codex: Spellbound Book 2) by Annette Marie

When I found myself facing down the scariest black-magic felon in the city, practically daring him to abduct me, I had to wonder exactly how I ended up here. It all started when I accidentally landed a job as a bartender--but not at a bar. At a guild, populated by mages, sorcerers, alchemists, witches, and psychics. Good thing this lame-o human is adaptable, right? Then my favorite guild members--three sexy, powerful, and intermittently charming mages--asked for my help. Did they want access to my encyclopedic knowledge of cocktails? Oh no. They wanted to wrap me up in a pretty ribbon and plunk me in the crosshairs of a murderous rogue to lure him out of hiding. So that's what we did. And that's why I'm here. About to be kidnapped. Oh, and our grand plan for safely capturing said murderous rogue? Yeah, that completely fell apart about two minutes ago. Why did I agree to this again? -- Note: The three mages are definitely sexy, but this series isn't a reverse harem. It's 100% fun, sassy, fast-paced urban fantasy.


Demon Magic and a Martini (The Guild Codex: Spellbound Book 4) by Annette Marie

When I first landed a bartending job at the local guild, I didn't know a thing about magic. These days, I'm practically an expert on the different magical classes, but there's one nobody ever talks about: Demonica. Turns out they have a good reason for that. My guild is strictly hellion-free, but some people will risk life and soul to control the biggest bullies on the mythic playground. And now a demon has been loosed in the city. My three best friends are determined to slay it, but even badass combat mages are critically out-magicked. And that's not all. The monster they're tracking--it's not hiding. It's not fleeing. It's not leaving a trail of corpses everywhere it goes. The demon is hunting too. And in a city full of mythics, it's searching for deadlier prey. If we can't unravel the demon's sinister motivations, more innocent people will die, but finding the answers means digging into dark secrets...and learning truths I never wanted to know. -- Note: The three mages are definitely sexy, but this series isn't a reverse harem. It's 100% fun, sassy, fast-paced urban fantasy.


Three Mages and a Margarita (The Guild Codex: Spellbound Book 1) by Annette Marie

Broke, almost homeless, and recently fired. Those are my official reasons for answering a wanted ad for a skeevy-looking bartender gig. It went downhill the moment they asked for a trial shift instead of an interview—to see if I'd mesh with their "special" clientele. I think that part went great. Their customers were complete jerks, and I was an asshole right back. That's the definition of fitting in, right? I expected to get thrown out on my ass. Instead, they ... offered me the job? It turns out this place isn't a bar. It's a guild. And the three cocky guys I drenched with a margarita during my trial? Yeah, they were mages. Either I'm exactly the kind of takes-no-shit bartender this guild needs, or there's a good reason no one else wants to work here. So what's a broke girl to do? Take the job, of course—with a pay raise. -- Note: The three mages are definitely sexy, but this series isn't a reverse harem. It's 100% fun, sassy, fast-paced urban fantasy. Tori has no problem getting herself into trouble in every book in the Guild Codex series, but each one is a complete adventure.


Two Witches and a Whiskey (The Guild Codex: Spellbound Book 3) by Annette Marie

Three months ago, I landed a job as a bartender. But not at a bar--at a guild. Yeah, the magic kind. I'm not a badass mage like my three smokin' hot best friends. I'm not a sorcerer or an alchemist, or even a wussy witch. I'm just a human, slinging drinks like a pro and keeping my non-magical nose out of mythic business. Seriously, I know my limits. So why am I currently standing in a black-magic ritual circle across from a fae lord? Somewhere behind me, my three mage friends are battling for their lives. Somewhere near my feet is the rogue witch I just knocked out with a stolen spell. And I have about five seconds to convince this very angry sea god not to shmoosh me like a bug. I'm pretty sure this wasn't in the job description. -- Note: The three mages are definitely sexy, but this series isn't a reverse harem. It's 100% fun, sassy, fast-paced urban fantasy.


Druid Vices and a Vodka (The Guild Codex: Spellbound Book 6) by Annette Marie

I've said it before, but sometimes I'm a bad person. I cheated on my twelfth grade math final, I've run countless yellow lights, and I gossip about how hot my kickass best friends are. (Good thing my job as a guild bartender doesn't require moral perfection.) But there's bad, and then there's bad. And I'm not sure which applies to a certain dark druid/wanted criminal/reluctant friend of mine. His transgressions include black-magic dealings, kidnapping, and murder, and he's about to add "revenge-fueled killing spree" to his resume—if I don't stop him. Should I stop him? He and his nemesis are gearing up to tear each other apart, rogues and vultures are converging with their sights on the spoils, and the guilds that would normally stomp them into the ground are under attack. We're on the verge of an all-out criminal turf war, and my time to decide is almost up. Who's the real bad guy ... and do I dare stand in his way?


The Alchemist and an Amaretto (The Guild Codex: Spellbound Book 5) by Annette Marie

As a guild bartender, I can handle pretty much anything--mages, sorcerers, witches, the occasional demon. But show me anything family-related and I'd rather run for the hills. It doesn't even have to be my family. So I have no idea why I thought spending the holidays with Aaron's mom and pop was a good idea. Meeting his famous parents is already terrifying enough, but I've got a bigger problem. Students of his family's renowned mage academy are being attacked on the grounds--and somehow no one has seen a single assailant? Unexplained tracks litter the nearby woods, rumors of forbidden alchemy are circulating the campus...and Ezra has been acting strangely since we arrived. Something deadly is brewing in the shadow of Sinclair Academy, and the longer we take to uncover it, the more dangerous it becomes. But no matter the risk, we'll protect the students. And Aaron's parents too, I suppose. If we have to.


Lost Talismans and a Tequila (The Guild Codex: Spellbound Book 7) by Annette Marie

You know that squirmy sensation in your gut when you have no idea what you're doing and you're about to screw everything up? Yeah, that feeling. I thought I was a good judge of character, but recent events proved me very wrong. Now, in a brilliant demonstration of my newfound caution, I'm putting all my faith in a demon—a demon who's tried to kill me before. The squirmy feeling is making sense, right? Unfortunately, I don't have any other options. Ezra's time is almost up, which means I need answers and I need them fast. So it's time to toughen up, pack my gear, and find me one of the most illegal, reviled, and scarce mythics out there: a demon-mage summoner. And all I have to do is follow a demon's instructions on where to look. How could that go wrong?


Damned Souls and a Sangria (The Guild Codex: Spellbound Book 8) by Annette Marie

Once upon a time, I was your average spunky redhead with the lamest employment history ever, a shaky relationship with my only family member, and no idea what I was doing with my life. Now, I'm a pseudo mythic with the best bartending job in the world, the most amazing (and hot) best friends I never knew I needed, and a guild of misfit magic-users who've become my extended family. And I'm about to lose it all. In my desperation to save Ezra, I stumbled into a web of ruthless deception--and seriously pissed off a sleeping hydra. Now its every murderous head is turned toward me and my guild, and I don't know how to stop it. I'm not sure I can. I'm not sure anyone can. But if I don't, we're all doomed--Ezra, Aaron, Kai, and my beloved guild.


The Shadows by Jacob Crawford

After a traumatic year, sixteen-year-old Roz is excited to move to Las Vegas, longing for the fresh start it will bring her and her father. Instead, she gets her possessions rearranged and ghosts chasing her from her home. While her father believes she’s having stress-induced hallucinations, Roz knows something more sinister is at play. With the help of her cousin, neighbor, and a pair of amateur paranormal investigators, she sets out to take on the specters herself.But the deeper she digs, the more terrified she becomes. The supernatural activity plaguing her increases, and with it comes new and terrifying threats. She finds an old journal from her troubled mother, and within its pages are revealed terrible truths: Worlds that exist beyond ours, mysterious powers she possesses, and dangerous beings that will kill her for these abilities. Determined to stop the shadows from overtaking her world, Roz and her friends will put a stop to the looming darkness, or die trying.


Three Kings by FreydĂ­s Moon

Ethan Shaw—lighthouse keeper and local witch—lives a charmed life in his chilly, coastal hometown. Blessed with a flourishing garden and a stable livelihood, Ethan can’t complain. But when his husband, Captain Peter Vásquez, brings home a wounded leopard seal after an impromptu storm, Ethan is faced with a curious situation: caring for a lost selkie named Nico Locke. As Ethan struggles with the possibility of being infertile, insecurities surrounding his marriage, and a newly formed magical bond with a hostile, handsome selkie, his comfortable life begins to fracture. But could breakage lead to something better? With autumn at their heels and winter on the horizon, Ethan, Peter, and Nico test the boundaries of a new relationship, shared intimacy, and the chance at a future together.


Awakening: The Commune’s Curse Book 1 by Lucy A. McLaren

The Kingdom of Septima is ruled in all but name by the Commune, a ruthless cult that seeks control of an ancient power that has taken root in unsuspecting children in Septima. To maintain their hold on the kingdom, the Commune will stop at nothing to capture children who show signs of this power, to be weaponised or eliminated. 18-year-old Evelyn Folksman is in hiding. Taken in by a tavern-owner, she is haunted by the horrific events that drove her from her home years before. Evelyn is forced to face her past when two wayward children, Raif and Rose Huntsman, arrive at the tavern, pursued by Commune soldiers. The children fall under Evelyn’s reluctant care as the trio narrowly escape a raid. Relentlessly hunted by Commander Jonah Sulemon and Commune agent Lord Eirik Torrant, Evelyn and Raif cannot fathom why they pose such a threat to the Commune, until six-year-old Rose unwittingly reveals a terrible secret: she possesses powers more fearsome than any the Commune has unearthed in decades. There are only two options: to be captured and imprisoned, or to run for the rest of their lives.


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