A Change of Blood by G. P. Gabriel A man hearing the voice of his dead wife. A boy struggling to understand emotions he cannot feel. A journey into a land of bloodthirsty creatures was never a simple matter to begin with. Their mission: deliver an arcane explosive into the heart of the corruption. Kynnar is a Guild Drengir mercenary roaming the Corrupted Lands, a place of maddening sickness that took the life of his beloved. When his guild leader contacts him after years of silence, it's to send him on a mission with an assembled crew. Sounds like just another job. At least until he finds out he'll work alongside mages with powers responsible for the infection in the first place. Eight, a human experiment of torture, fails to assassinate his target. If he wants to stay alive—which he decides would be a preferrable outcome—he has to accept an offer from the very man he tried to kill. The offer gets him into the Guild of the Arcane, but nowhere did it mention he'd be an apprentice to a battlemage about to embark on a certain mission. Sort of makes the whole 'not dying' part redundant. A Change of Blood is a high fantasy novel set in a world of water and deadly storms. Elements of madness include, but are not limited to; hallucinations, weapons hidden inside human flesh, a thief with his crossbow for a lover, and an unhealthy amount of feeling sorry for oneself. New Adult • Fantasy/Romantic and Erotic • Fantasy/Epic and High |
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