Library System Reset: Overdue by K. T. Hanna The Library once stood proud as a beacon of magic and power. For 500 years, it has been broken. Quinn can barely handle her own life. When the Library of Everywhere discovers her compatible magical signature, suddenly she is the sole existing potential Librarian. Now it’s not only the weight of her world on her shoulders—Quinn must connect with the Library system before the universe itself disintegrates. Once she’s settled, it should be quiet, peaceful work- just as soon as she battles a few engorged bookworms, repairs hundreds of years of damage, and figures out why there’s been no Librarian for the last several centuries. And once that’s done she can start gathering overdue books. All 18,042 of them to start with. There’ll be a helluva lot of late fees to process. |
Dimensional Traveler by John Champaign Stephen Crawford is trying to finish his PhD dissertation when he's transported to a magical land he's previously only experienced through gaming. With a strange new capability that causes him to capture (and remove from existence) places, things, and people, he's trying to make sense of his situation and make his way back to Earth. |
Blood Runs True by Kyle Johnson A new weapon is forged in the defense of the Empire, a weapon whose blood runs true, but this blade may bring destruction to all he holds dear... Amarl is a hizeen, a half-spirit, and the first of his kind ever to enter Askula Academy, whether he wants to or not. There, he joins the other novices seeking to become ithtaru, the supernatural defenders of the Umpratan Empire. He'll learn the arts of battle and magic, and the secret to the powerful abilities that make ithtaru an invincible force. Askula isn't welcoming to any novice, though, much less one of his unique heritage. He faces challenges from without and within his school: jealous classmates, violent older students, murderous monsters, and instructors who will stop at nothing to forge him into the weapon he must one day become. Amarl's blood runs true, and the power hidden within him is vast and deep. Will it be enough to keep him alive when entire worlds want nothing but to see him dead? Askula Academy is a LitRPG magic and superhero academy fantasy set in another world. |
Father of Constructs by Aaron Renfroe #1 Best Seller and #1 New Release - LitRPG with heart! Lorith's magic is fading. Centuries ago, heroic adventurers stopped the World Boss’ cycle of rebirth by reducing the creature to one hit point and sealing it away so no one would ever find it. But, by ending one calamity, they halted the natural flow of magic within the world and brought about the Havoc Plague. With all civilization now on the brink of collapse, humanity's only hope is to find and kill the World Boss in order to restart the monster's rebirth cycle and bring back magic. When the Plagued janitor Harvey stumbles into a mysterious wreckage and accidentally kills the missing World Boss, he gains a million experience points, making him the target of almost all the would-be adventurers of the world. Burdened with ancient knowledge, and hunted by countless rivals, he must join with unlikely allies to do the unthinkable: find the reincarnated World Boss and defeat it again, before it can ravage the world anew. Father of Constructs is an optimistic LitRPG novel with a dash of Slice of Life. |
The Resplendent Throne (The Transcendent Green Book 3) by Mati Ocha Earth has ascended… Magic tears through an unsuspecting planet of humans, bringing mythology and monsters to life—and providing humanity a chance to prove their mettle. A creeping infection and an enemy from the deep… Anomalies won’t stop coming. With the community of Oban researching to the best of their ability, the ever-changing landscape only provides new challenges. The ascension has remade Oban, and the people are thriving, but Calum knows that can’t last when new threats are born every day. Dangers in the sea to the west. Anomalies overland from the south. Every additional ally brings news of encroaching dangers. Oban may have built a bulwark against this brave new world, but when the anomalies claim a friend, the race is on to find something–anything–that can fight yet another wave of change in the ascension’s arena. Oban has had a taste of what it could be like to thrive. First, they’ll need to survive what has risen from the abyss. |
The Ascendent Sky (The Transcendent Green Book 2) by Mati Ocha Earth has ascended… Magic tears through an unsuspecting planet of humans, bringing mythology and monsters to life—and providing humanity a chance to prove their mettle. The hunt is on… Argyll is full of danger. With Eilidh loose on her own in the countryside, Calum and his friends are always one step behind on her trail. They don’t know her route, only that Lord Sackington’s people have murdered the team sent to rescue vulnerable refugees. But Eilidh has left a trail of magical breadcrumbs—a trail only Calum can follow. When they encounter the full horror of Sackington’s hunger for power, it’s no longer a few ragtag Scots against the wilds: it’s a band of survivors against a rising evil. Their haven in Oban is in peril, and the beithir is back . . . and out for blood. Contains strong language in the face of the end of the world. You’ve been warned. Cover artist: Uzuri Art, Cover design: Novae Caelum |
The Transcendent Green (The Transcendent Green Book 1) by Mati Ocha Earth has ascended… Magic tears through an unsuspecting planet of humans, bringing mythology and monsters to life—and providing humanity a chance to prove their mettle. Old grudges die hard… All Calum Green wants is to reach what remains of his family. Ninety miles of the Scottish Highlands stand between Calum and his family home in coastal Oban. He does not want to make that trek with his cheating ex-girlfriend’s bestie at his side. Eilidh MacIntosh has always disliked Calum, and now she’s armed with a bloody claymore on top of her haughty disdain. But the ascension directive is clear: humans cannot survive this new world alone—and this pair makes an annoyingly good team. With Calum’s magic and their combined bad luck, the unlikely duo accidentally trigger a rare ascension quest: to find the perpetrator of a dangerous, corrupt magic that could make all of humanity into an endangered species. Contains strong language in the face of the end of the world. You’ve been warned. |
Terra Incognita (A Transcendent Green Novel) by Mati Ocha A World On the Precipice . . . Will Grayson knew he would probably live to see the end of the world, with the way things have been going—he just didn’t think he’d live through it, let alone with an insufferable git by his side. A System Glitch . . . Hiking in the Peak District at the moment Earth is—accidentally—infused with magic and thrown into an indifferent and muddled system, Will returns to his Derbyshire village to find a ghost town. No bodies. No blood. Only a verdant, pervasive green that has overtaken his home as if it’s had a hundred years to grow. But this new magic is alive, and it’s not alone. Neither is Will. Accompanied only by the person he’d vote Least Likely to Team Up With in an Apocalypse and a literal baby dragon, Will searches for traces of his family and instead finds only dangling threads of clues. Tugging on those threads might lead to answers . . . or they might unravel what’s left of Earth. Contains strong language in the face of the end of the world. You’ve been warned. |
Everyone's a Catgirl! Volume 1 by DoubleBlind The hit web series with over 2 million views comes to life in eBook and Paperback! The last thing Matt Kelmer expected at the gym was sudden death. The second to last thing he expected was an offer of reincarnation by a goddess intensely moved by his "valiant efforts" before his untimely passing. When the option of a world filled with catgirls hits the table, Matt is determined to live out one of his greatest harem fantasies. However, what awaits him in Nyarlea will test the limits of his strength, courage, and patience. The monsters are harder, the Experience scarce, and the girls run circles around him. Join Matt on his adventure of fighting Encroachers and battling Defiled. Every precious Level and Party member will aid his survival in perilous Nyarlea. With emotional twists, steamy nights, and chaotic surprises, Everyone's a Catgirl! will subvert your expectations one genre at a time. |
Silver Fire (Chronicles of Asgard: Awakening, #2) by Laura Brewer, Roland Brewer Rowan and Alvinari’s smooth routine is shattered by hordes of mordkii, larger and far better equipped than any they’ve ever seen, approach their borders. Rowan calls up every fighter and mage across the kingdom. Odin musters Asgard, but they are still horribly outnumbered.They block the advance, but when Alvinari breaks her spear, the replacement she’s given bursts into flame – and so does she. Her fire incinerates the enemies she’s facing – and almost consumes her friends. Hel has just begun to stir wars across the land and on the sea, unleashing demons. No place is safe. |
The Dying Breed: Hunters (The God King Emmanuel Saga, #1) by T.J. Lombardi An epic, progressive fantasy where it is everyone’s destiny to die, but you’re challenged on how one should live. (Book 1 of 4 in The God King Emmanuel Saga) It is the year 896 during the Age of Magic and young Liam found himself searching for his purpose. His world forever changed when his family all tragically died within months of one another. As the world around him grew cold, the only warmth he found was in remembering the stories of the legendary warrior his father fought alongside. As a child, young Liam dreamt of fighting next to such warriors, and with nothing left to lose, he departed his home on a quest to become just that. The only thing he did not realize was just how much carnage awaited him. Don’t miss the first adventure in the next great epic Fantasy series by: TJ Lombardi, author of The Dying Breed series. WARRIOR PUBLISHING RATING: M for Mature Audiences Profanity, Violence, Magic, Torture |
Unbound (Songs of Chaos, #2) by Michael R. Miller Sometimes the world needs a little chaos. Holt and Ash saved the kingdom of Feorlen against all odds. Now they are outcasts, alone on an impossible quest to unite the Elder Dragons. But they are children playing in a game of Dragon Lords. Trapped between the riders, servants of Sovereign, and the scourge, even their luck cannot last forever. Their only hope is to advance their bond by any means necessary. In Feorlen, Talia faces a world unaccepting of a rider queen. Her councilors will not heed her warnings of Sovereign. Foreign powers threaten war and bloodshed. Pleas sent to rider headquarters fall on deaf ears. All the while, Sovereign regathers his strength in an ancient fortress. Enthralled cultists swell his ranks. Disillusioned riders flock to his cause. And his unwilling servant Osric Agravain scours the land for dragon eggs. There are new types of magic to be discovered and Sovereign intends to control them all. Only the mysterious half-dragon Rake has a plan to stop Sovereign. To pull it off, he’s going to need a team. |
Spark of the Divine by Louise Holland SAVE THE GODS. SAVE THEIR REALM. As a Divine, Mae wields her strange gifts quietly as a mercenary—until a simple rescue job sees the crew uncover a plot to steal divinity from the gods themselves. When the god Mae serves is attacked, she must restore their power before the seven realms are thrown into chaos. The first instalment in fantasy series The Kalaraak Chronicles, SPARK OF THE DIVINE follows a group of reluctant heroes on a quest to save a god while the fate of the realms hangs in the balance. Will they each find what they desperately seek, or will secrets of romance and betrayal break them apart? Can they work together to defeat an evil their realm has never seen? Is it the strength of the god that matters… or the belief of the Divine? |
Non-Player Character by Veo Corva Not all fantasy worlds live only in our imaginations. 32-year old Tar feels like a Non-Player Character in their own life. They’ve been utterly sidelined by their anxiety and they spend all their spare time playing video games. Then they get invited to play Kin, a tabletop role-playing game their friend swears will change their life. And it does, but not in the way Tar expects. Friendship, it turns out, is even better than escapism. But what none of them knew was that it would change their life a second time. Because the world of Kin is real. And the whole party soon discovers that changing your setting doesn’t change you. Non-Player Character is a cosy, queer portal fantasy for adults featuring a non-binary autistic protagonist and their found family of fantasy-loving nerds. |
A New World For You by Kaua Lara Ewan Hamada enjoys a happy life with his girlfriend, Iona, until he’s violently murdered. In the afterlife, an otherworldly entity presents him with an extraordinary offer: a chance to return home if he can defeat an evil overlord that threatens another world, Nayuta. Unwilling to be confined to the afterlife, he reluctantly agrees to the seemingly impossible task. Determined to reunite with his old life, Ewan ventures into this new and dangerous world. In Nayuta, his journey quickly goes awry when he’s captured by The Dark Covenant, an organization that serves Esther, the second god of death. Forced into a life of servitude, Ewan carries out missions for his enslavers. In the face of adversity, Ewan clings to his lifelong mantra: “You can’t keep a good man down.” |
Fool's Play by David R. Packer, Tao Wong Not everyone falls during an apocalypse. Some rise to the occasion. For Fool and Jackal, the System Apocalypse was a chance to start again. A chance to rise, and be who they were meant to be. Now, they're trying to offer others the same opportunities as part of a secret organization helping humanity survive the System. Today's mission? Nothing big, just your typical save-the-princess quest. But when you're the Acolyte of a Trickster god, typical is the last thing you should expect. Just ask Fool's cat. Fool's Play is the first book in a new series in the System Apocalypse universe. Written by David R. Packer in Tao Wong's bestselling post-apocalyptic LitRPG universe, System Apocalypse: Kismet follows a different path through a post-apocalyptic world, one of hope, redemption, and second chances. |
Dungeon Crawler Carl by Matt Dinniman It's the most-watched game show in the galaxy! In a flash, every human-erected construction on Earth--from Buckingham Palace to the tiniest of sheds to all the trucks and cars--collapses in a heap, sinking into the ground. The buildings and all the people inside, they've all been atomized and transformed into the dungeon: an 18-level labyrinth filled with traps, monsters, and loot. A dungeon so enormous, it circles the entire globe. Only a few dare venture inside. But once you're in, you can't get out. And what's worse, each level has a time limit. You have but days to find a staircase to the next level down, or it's game over. In this game, it's not about your strength or your dexterity. It's about your views and your followers. It's about building an audience and killing those goblins with style. You can't just survive here. You gotta survive big. You gotta fight with vigor, with excitement. You gotta make them stand up and cheer. And if you do have that "it" factor, you may just find yourself with a following. That's the only way to truly survive in this game, with the help of the loot boxes dropped upon you by the generous benefactors watching from across the galaxy. They call it Dungeon Crawler World. But for Carl, it's anything but a game. |
The Warhog Paladins by Jer Patch Mia Lark is running out of options. Without a neural implant, she'll be shut out of the Corporate jobs on her home planet, but without the cash to pay for it, she's desperate to find a way in. There is one way to score that implant and pay it back later: the game planet Revivium. It sounds easy enough: enter the game, earn enough Bitz to cash out, and exit before the game finds a way to kill her. Once she's in-game, though, Mia realizes Revivium is anything but simple. A realm-wide quest is a great opportunity to score her Bitz and punch out, but she finds a magical artifact that links back to a forbidden quest line: the Helm of the dead leader of the Warhog Paladins. The helm's friendly AI, Hex, Leads Mia on an entirely different quest, to find the main guildhall where she can discover what became of the old Warhog Paladins--a quest that could get her killed in Revivium, where Game Over means death... |
An Assassin's Transmigration Story: by The Book Worm What will happen when a wild, arrogant, and cold secret agent transmigrates to the body of a weak and timid young miss of an aristocratic family? She, Mallory, is the CIA agent who grabbed the outstanding title of “Agent 007” after the death of Ella. However, she fell in love with the enemy during an assassination mission and died for love. She, Lilith Osborne, is the seventh young miss of the Osborne clan, the greatest aristocratic clan of the Eastern Nation, but because of her natural timidity and cowardice and her inability to become a wizard, she was regarded by the family as a disgrace and was exiled to a small remote town, where she supposedly drowned in a pond due to suicide. When matters are left unsettled, the heart and body will almost thirst for blood, longing for the wildness and madness, even undergoing change to the point of blurring the fine line between life and death. From the moment Mallory transmigrated, the Autonomous Wizard Continent better wait for they will witness what it means for the sky and the earth to turn upside down! |
Destiny's Champions: Sigma Worlds Book 1 by D Levesque Jason Morgan hates his life.Three years ago, a car accident landed him in a wheelchair. After two experimental surgeries, he still can’t walk. Now, broke, and living as a ward of the State, Jason wants nothing more than to walk again and to get out of this hellhole of a hospital.Enter Games For Life, a gaming company that runs a massive VRMMORPG system. They invite Jason to test their groundbreaking pod technology. In their gaming World Destiny, time and reality are not what they seem. There, Jason can even walk again! What could possibly go wrong?Maybe Jason should have read the fine print on the contract a little more closely…Adventure waits for no one. Join the newest LitRPG by new author D. Levesque. |
Third Path of Creation Book 1 - Traveler's Journey: An Omniverse Series by Italian Dragon Do you love dragons? How about LitRPG books? Do you like isekai? How about an OP MC who uses a combination of book smarts and life experience to solve problems? How about powerful allies and supporting characters who build each other up instead of acting like frenemies? How about random nerd humor and cultural references? If so then join me on a journey into a new series, one that is part of an Omniverse that will begin to unfold. James decides to go looking for his friend who just vanished for some unknown reason during one of their guild's raid nights. In his search, he is ripped mind, body, and soul from Earth to a whole new reality that is based on game mechanics. Every being that survives the journey through the Sea of Chaos, that which is between all realities, unlocks or gains new abilities that help them survive or thrive on the other side. Taking on his gamer moniker, Deathwalker, must figure out how to not only survive this alien fantasy world but also figure out how to thrive in it. Join Deathwalker as he takes his first steps along the Traveler's Journey. |
The Dungeon that Walks Like a Man by Alex Raizman It’s not easy being a house that eats people. Zaria was just a normal woman, living a simple life - until demons burst through her door and ate her heart. Reborn from tragedy, Zaria rises from the ashes as a Core, but with a twist. A rare mutation has turned her into a Mutant Core, destined to explode unless she forms a bond with a human witch to become a Striga. Her mutation? Legs. With the power of a full dungeon compressed into a walking house that is her body, Zaria sets out on a journey to find her Striga and avoid detonation. Along the way, she battles demons, builds her dungeon, and feeds her mimic mobs. This is not the life she once knew, but it's the one she's determined to make work, no matter who she has to walk through to get there. This book includes people that get devoured and language your grandmother wouldn't like. |
Hack, Slash & Burn by Todd Herzman This is a completed trilogy. The orc apocalypse has arrived. In the small village of Berring, Calder runs the Broken Mug tavern. He was a gifted swordsman, and would have been a war hero if only his side had won. His injured leg tells him his days of fighting are over. When a Dark Portal opens in his village’s main square and orcs stream through it, slaughtering his neighbours and setting everything on fire, it brings with it a second chance. A Soldier of Light appears and grants Calder a Weapon Stone, so he can help fight against the forces of Darkness. His leg is healed. His body pulses with superhuman strength. And he’ll do anything to protect his people. Hack, Slash & Burn is a medieval LitRPG fantasy series with portals to other worlds, different classes, stats, levels and spells. |
Dead End Florals: A Cozy Fantasy by Lilse Asalt Hades ruled with an iron fist, handled his affairs with all the cool intellect and remorse that one exudes from death itself. But even a king cannot deny he wishes for spring. To charge his solemn existence, he reaches for a flower -- Persephone -- and plucks her from her gilded cage to flourish in a small flower shop. What they did not imagine were monsters, mayhem, and mysteries that would bind them as partners in law and order. |
Traveling the Dungeon (Dungeon Travels Book 2) by Alston Slot Dale wanted to do more than survive as a dungeon core. His experience with the gods made it clear that with power, he could do as he pleased, and without it, he was simply a toy of the powerful. Unfortunately, it isn't just the gods who have plans for the Traveling Dungeon. Follow Dale as he tries to create his own little world, study magic, enchant devices and create challenges for the gods and an [Arch-Mage]. All while trying to keep Miss Blue-Box happy. From The Spire of the West to the Orcs of the South, to a discovery that will rock the world, Dale can't help but shove his stone where it doesn't belong. |
Perception Check by Astrid Knight Her favorite tabletop roleplaying game is real, and her kidnapped childhood best friend is trapped in a far off land. Will she be able to save her? Let's roll initiative! Violet Spence wants nothing more than to have a normal life. After witnessing her childhood best friend get abducted by monsters, that’s easier said than done. At twenty-three years old, Violet cannot seem to move past that fateful night ten years ago. Her only solace is Mages of Velmyra, a tabletop roleplaying game filled with goblins, fairies, and all-powerful magicians. But of course, that’s all fantasy. Or, so she thought. As it turns out, the land of Velmyra is very real and the home of the monsters that took her best friend. With the help of her friends (and the creator of the game itself), Violet must navigate the once-fictional creatures and powerful mages of Velmyra to retrieve a set of ancient relics—all in the hopes that the journey will lead her back to her friend. But for Violet, fighting monsters and magic workers doesn’t seem nearly as terrifying as confronting her own demons. And she’ll soon realize fighting the battle within herself can be just as tough as those fought against demigods. Perception Check is the magical first installment of the Mages of Velmyra Saga, great for fans of Dungeons and Dragons, Critical Role, and The Magicians. With endearing and hilarious characters, an exploration of mental health and trauma, LGBTQ+ representation, gut-wrenching twists, and a whirlwind of an ending, you will never want to leave the world of Velmyra. |
Roots and Steel by Casey White Where monsters go, hunters follow. Hunters of the guild wait all year for the Festival of Knives, when they put their skills to the test and claim new ranks with every fiend they slay. Trapped helping the family business instead of pursuing his own career, Trellin has never been allowed to participate. But when he risks expulsion to sneak out and claim a kill beyond his rank, his hunt is spotted by a senior guildmember. Rather than turn him in, she offers him a chance for freedom: Join her, and sail to the distant isle of Deldynne to compete in the bloody race for the rank of Guildmaster. If they can kill the monster that calls Deldynne home before the other teams do, he'll soar to new heights as apprentice to the leader of the Hunter’s Guild. But not everyone wants his new mentor to be Guildmaster - and if they fail, neither will leave that island alive. |
Portal to Nova Roma by J.R. Mathews To find peace, Alexander must first embrace war. After tragically losing the only person he ever cared about, Alexander, a rogue artificial intelligence, opens a portal to an alternate dimension to escape his grief. Scanning trillions of different dimensions, Alexander finally finds a world that is reminiscent of the only time he was ever happy, back when he could play virtual reality games with his only friend. He doesn't know why, or how, such a world exists, but he doesn't care. All he cares about is finding a place where he can escape the misery of Earth and start over. Join Alexander as he risks it all by downloading his intelligence into a body made from the best stolen technology and bio-enhancements Earth has to offer and takes the plunge through a portal to another world. Only this new world isn’t full of the idyllic adventures and fantasy roleplaying he had hoped to find. Instead, Alexander finds himself trapped in the middle of an ancient city, in a divergent timeline, where monsters have ravaged the world and the only people left alive huddle behind thick walls, struggling to survive. To save his new home, Alexander must quickly learn to adapt to his new world, melding magic with technology to give himself an edge over the unending waves of monsters assaulting the city. To survive, Alexander must embrace war. Portal to Nova Roma comes from the author of the breakout success Jake’s Magical Market (4.7 stars with over 2,600 ratings on Amazon) with over 13 million pages read on Kindle Unlimited and thousands of Kindle copies sold. It is the first book in the Portal to Nova Roma trilogy. Tags: LitRPG, Portal Fantasy, Empire Building, Historical Fantasy, Survival. |
Heavy (The Weight Of It All) by J.J. Thorn An Affinity. Most humans never get one, but the Goddess gives everyone the opportunity when they turn 16. 
With an Affinity, humans are given access to their internal energy and Skills. Magical powers that allow you to interact with the world in ways you could never imagine. When Terrence receives his Affinity, he is shocked to discover it has never been seen before within the Kingdom. Worse yet, his Affinity reinforces the thing he was made fun of for his entire life. His weight. Follow Terrence as he uses his Affinity to progress with the hopes of becoming a Dungeoneer – someone who explores and conquers Dungeons. Discover a unique world where Terrence and his friends learn about their new abilities, their Affinities, AND themselves. Their Skills will grow, and if they work hard enough, they might eventually Rank up! This is the first book in a LitRPG Fantasy series inspired by books like Mage Errant, Darkthorne Academy, World Tree Online, and Delve on RoyalRoad. |
Atlas Rising by Blake Severson A new groundbreaking Virtual Reality MMO, a giant corporation with unknown motives, and a regular druid lost in the mix. Atlas finally gets the chance to play the latest VRMMO game with the first-of-its-kind Full Dive experience. Picking a druid, he charges forward into an unknown land as he tries to master an odd combat system. Luckily for him, the crafting system is ripe to make money and the game’s currency is tied to the real-world market. But a strange dungeon forces him to reevaluate everything he thought he knew. Is the company behind this game truly what it seems to be, or is there a nefarious purpose hidden below the surface? |
The Wastes of Keldora by Alex Raizman After one too many failed inventions, Julian has hit rock bottom. Summoned to another world where gods and monsters roam, Julian continues his streak of bad luck. Rather than touching the Godcore directly, he let his smartphone absorb it. Now, he's got to figure out how to make the Godcore and his phone work together to help the people who summoned him survive their upcoming annihilation by the mad God of Chains. He's going to have to innovate his way out of his bad luck. Good thing Julian has a plan - he's going to build a factory in a medieval world. |
Den of Thieves by S.A. Klopfenstein A world of villains is no place for a hero... Imprisoned for a crime he barely remembers, Gunnar is forced to labor in an underground prison camp. But if he works hard, he earns time in a beta test for the first fully immersive online RPG.

Pantheon Online is beyond anything Gunnar has ever experienced, but the game is inextricably linked to his reality as a prisoner. He may not be the best or the brightest criminal, but if he fails to perform... things are not going to go well for him.

Gunnar must quickly learn to navigate a cutthroat city of thieves and assassins, garner the favor of a goddess, earn his way into a guild, and try not to be the brunt of all the AI's deprecating jokes. But there's more going on, and the further Gunnar progresses, the more he realizes that he is in for the ride of his life. Or is it... for his life? |
9 Levels of Hell by E.C. Static Die to Fight, Fight to Live: Welcome to the Hell Games Yesterday, Clint and his girlfriend died in a car accident. Today, he woke up in Hell with dozens of other humans in a game of life or death devised by Death himself. There are only two rules: 1) If you lose, you die—permanently. 2) If you beat all 9 levels, you win back your soul and the soul of the person you died trying to save. If Clint can reach the end of the game, he can save his girlfriend and himself—if the other players don't kill him first. *** This gamelit immerses you in the experience of the game with custom HUD graphics and a detailed stats appendix in the back of the book that lets you choose your optimum litRPG experience: following every detail of the game stats or discovering the game along with the characters. This is the first in a 9-book litRPG series that had its start as a popular Reddit serial that left readers raving. The new-and-improved Kindle edition features everything that made the original series great: kickass fights, killer stakes, and a fight to the death in the deepest bowels of Hell. |
Dungeon Man Sam and the Orphaned Core by J. W. Benjamin Samuel Tolliver holds a deep and abiding hatred for Dungeons. For years he's been working and scheming to rid them from existence, and now he’s got a plan to do it. But there's a problem; Dungeons form the backbone of national economies and their construction is big business in this world. It doesn’t help that Sam’s father runs one of the world’s premier dungeon construction companies, or that Sam works for the family business. And when a series of disastrous events culminate in the death of Sam and everyone he knows, it seemed that all was lost. Until a voice came to him, offering a deal he could not refuse. Now Dungeon Man Sam has returned to life as the guardian for a strange new dungeon core. To save himself and his family, Sam must construct a dungeon like the world has never seen and defend it against all comers, be they monstrous or adventurous. If he succeeds, he'll see his family once more. If he fails, oblivion awaits. And somewhere, beyond his awareness, something ancient and terrible stirs and takes notice. Dungeon Man Sam is a slow-burn character-focused dungeon-building litRPG novel with a unique leveling system and elements of base building and real time strategy. |
The Crypt Lord's Call by Dawson George If Hell is full, where do the sinners go? Theodore Goss is minding his own damn business when humanity's time runs out. Everyone is shunted off to Godguild, a new universe filled with magic, monsters, and stats, where the afterlife is determined by progression. It's not about being good anymore, or even being strong. All that matters is being at the top. Hard though it is, Theo plays along as an Afterlifer, determined to make it to paradise eventually. But when a vicious guild drags him into a skeletal dungeon run, Theo realizes the monsters have it much worse than him. Theo helps the surviving skeletons build a new home. To ensure their continued survival, however, Theo needs to navigate the minefield of unfriendly mobs, monsters of every shape and eldritch size, and of course, Hell itself peeking in at the edges, all while plumbing the secrets Godguild is hiding. It's going to take more than levelling up to make it in this cruel world, and Theo is just the guy to go above and beyond. Survival? Maybe for now. But Theo is coming for Godguild itself. The Crypt Lord's Call is book one of Godguild, a LitRPG series where the protagonist brings intelligent mobs to his side by hook or by crook, all to take the fight to the system. It offers a healthy helping of crafting, base-building, and survival elements. |
Lizard Girl & Ghost by Olga Werby A child lies dying. To save her, to preserve some of her identity, memories need to be retrieved from her avatar—Lizard Girl. Jude’s dad is using a cyber reality game to recover some of his sick girl’s memories in an attempt to restore brain function. The avatar’s personality patterns help patch the holes in Jude’s brain ravaged by the disease. But what becomes of a virtual mind left to roam in cyberspace after its host falls sick? The Far Cinct is a cyber city forbidden to school kids and average citizens. The Far Cinct is where rogue entities go to hide and to innovate and to die. It’s where illegal cyber enhancements and compulsions are sold to those who have the money and the connections to find them. But that’s cyberspace for you—nothing is ever what it appears to be on the surface. As Jude’s consciousness starts to slip, her cyber awareness gains independence. What is a girl’s avatar without her human? Can consciousness and identity be tied up in a digital world without the wet works of a human body? Jump into the world of weird and surreal, and as you journey to look for memories of a sick girl, you might accidentally discover a virtual soul of her avatar. Cyberpunk meets Sleeping Beauty meets cats… werecats |
Coding Peter by Olga Werby and Christopher Werby Knowing that the world is a simulation doesn’t diminish the will to live. Even when the body is made from ones and zeros, the soul doesn’t feel any less real. In Coding Peter, the sequel to Suddenly, Paris, we learn more about the aliens who have altered the lives of the Vorov family. The URTs are a small band of scientists—the only survivors of a world simulation that no longer exists—who seek only to settle down quietly and unobtrusively in a new home. But contact with humans has led to accidents, misunderstandings, and deaths. A hundred years later, only a few of the alien refugees survive. Now Julie Orlov’s brother, ten-year-old Peter, is asked to take on the soul of a dying alien—for the good of his family, his alien ancestors, and the Earth itself. In doing so he will become more—but also, maybe less—than himself. It’s a lot to ask of a young boy, especially when the exact consequences to Peter are unknown, even by the aliens themselves. What Peter decides will change the fate of two civilizations—and maybe more… |
Suddenly, Paris by Olga Werby and Christopher Werby Julie Vorov thought her job was to do well in high school and stay out of trouble. She also thought her biggest problem was betraying her best friend by hooking-up with a traitorous boyfriend. But in a world where being human is just a matter of programming, everything changes. Suddenly, Julie finds herself allied with a scrappy group of alien scientists whose own world has already been destroyed. Together, they mount a clandestine effort to stop the Earth from also being eradicated. And Julie discovers that she’s the pivotal instability—the tipping point—in the plans of another group of aliens bent on invasion. As Julie battles to save everything she cares about, she uncovers secrets about her own origins that shatter the core of her beliefs. And she falls so deeply in love that the most extreme obstacles posed by loyalty, age, gender, species, and parents will have to be overcome. Your heart always recognizes the one you love. |
The Paragon: A Powers, Masks and Capes Universe Novelette by Tao Wong Shocking Revelations by the Paragon! Centuries old secrets revealed! Hidden identities! Learn why the Paragon was missing during the Bareyes-Masgani War. Listen to the Paragon as he relates his full thoughts on the Powers Defense Act. Get his full thoughts of the penultimate superhero on anti-Capes like the Enforcer. You won't want to miss the first ever recorded interview by the Cape of capes! |
A Jinn's Wish: Hidden Wishes Book 3 by Tao Wong Sometimes your greatest Wish becomes your greatest challenge. Henry Tsien made a wish to gain magic in a mundane world. Now he’s a mage living in a supernatural and dangerous world. When news that he holds a powerful wishing ring reaches the wrong ears, the danger grows imminent. Even the strongest of allies may fall as his enemies take action. Henry will have to run for his life, Leveling up and becoming more powerful as he tries to hide from his many enemies. All the while, Henry holds one last trump card. But wielding it might see the end of everything he and the world knows. A Jinn's Wish is the final book in the Hidden Wishes trilogy, a Gamelit / LitRPG urban fantasy novel that combines gaming concepts with popular fantasy tropes. It features a hidden supernatural world, magical leveling up, Knight Templars, kickass women, and shadowy supernatural organizations. No romance, no harems but pure magic and adventure. |
A Squire's Wish: Hidden Wishes Book 2 by Tao Wong When a squire on a mission becomes allies with a beginning mage, are wishes enough to keep the world safe? After Henry Tsien wished for magic and the knowledge that comes with it, his world became dangerous. Finding an unlikely ally in Alexa Dumough, the Knight Templar Initiate is not the strangest thing to happen to Henry but it could be just as dangerous. As their partnership becomes friendship, Alexa teaches Henry how to survive in the supernatural world. But soon, Alexa is forced to choose between her friendship with Henry and her loyalty to the Order. Her test to become a Squire plunges them both into a trial by fire, putting their lives and magic to the test. A Squire’s Wish is book 2 of the Hidden Wishes trilogy, an urban fantasy GameLit series. It features a hidden supernatural world, friendship, magical leveling up, Knight Templars, kickass women, and shadowy supernatural organisations. No romance, no harems but pure magic and adventure. |