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Stories

The Servant

The Servant by Justin Greer

Nearly a thousand years ago, the tyrant-sorcerer Mordechai betrayed his people, forged a weapon of darkness, and led an assault against the Middle Kingdoms to claim the throne of Reality. He slaughtered the defenders, broached the Shimmering Door, ascended to the Unseen Realm, and sought to make himself a god at the Heart of the World. Only at the last moment was he thwarted—by the sacrifice of a young woman, Lightbringer, who slew the Servant of Darkness and ended his terrible campaign. But now evil stirs in ancient strongholds, and blood-rituals claim the lives of innocents throughout the cities of the world, and fearsome shadow-monsters have reappeared to feast upon the living. The Servant has been resurrected. His armies have grown. His power has swelled. And he has resumed his bloody war against the free world. Again he marches for the Shimmering Door and the Heart of the World; and now there are few who remain to stay his hand. Only a young forest girl, Ashera Eldibara, has any hope of standing against Mordechai. She bears the Sword of Light, the fabled weapon of her predecessor, and its magic hums in her bones. Others stand at her side as protectors and guardians—a wizard, a warrior, and a huntress, each prepared to sacrifice all in the last desperate struggle against the Servant of Darkness. But they are few, and Ashera is young and untrained, inexperienced in the ways of magic and warfare—and the monstrous armies that she faces are vast and powerful . . . and already hunting her.


Woodfire & Lakelight

Woodfire & Lakelight by Justin Greer

Autumn has returned to the Ambarax Kingdom, bringing a new summons to Derry of Haverdell: he and Caedan have been invited to a celebration in the northern highlands by the lord of a noble house. Bringing Barrow and Jaslyn along, they travel to the holdings of House Ulforre, a sprawling estate among lakes, hills, moors, bogs, and a misty green countryside with wonders at every turn. The celebrations are magical and powerful and pleasing; Derry and his friends find themselves surrounded by all manner of interesting people, poignant tales, subtle beauties, and wild nature. But within the halls and grounds of House Ulforre lie deeper secrets still—and some of them are restless. Strange sorcery, ghosts in the garden, haunting songs, disappearances, and attacks begin to dominate the ten days of their stay. And these restless secrets are only growing stronger. Amid fire and light, days of revelation and nights of reflection, Derry, Barrow, and the others must solve the mysteries of House Ulforre, save their friends, and thwart the dangers they face. Before the end, all who attend the Dance of Fire and Light must recognize the responsibilities they have to one another: and reckon with deep-rooted questions of home, heart, and heritage.


Splinterleaf & Hollowfrost

Splinterleaf & Hollowfrost by Justin Greer

It’s a pleasant day in the sun, and the world grows in abundance… Summer has come to Haverdell, bringing warmth, work, beautiful flowers, the joyous songs of birds, the subtle murmur of trees in the high hills, and traveling merchants down the river with gifts to delight the townsfolk. In preparation for the Summer’s Blessing celebration, many in Haverdell have purchased earthwarden leaves from the merchants, finding them delightsome additions to their food and drink: soothing and invigorating and exotic and wonderful. All seems bright and warm and welcoming. But Derry, the gardener of Haverdell, thinks that something is amiss. He notices a change among the townsfolk, a strangeness, and begins to suspect that the so-called earthwarden plants are not what they seem. Accompanied by his faithful dog Barrow, Derry investigates the matter, studying books of godslore and the meadows and vales of their home for answers. The more he uncovers, the more he fears for his friends and his own safety. For the fabled splinterleaf plant has come to Haverdell to clutch the town in its grip of longing and hunger and regret; and if Derry doesn’t act swiftly, all he loves will be swallowed in the greedy maw of the ancient forces that underlie this strange new growth. Summer’s Blessing approaches, and the splinterleaf plants have taken hold of Haverdell. Return to the beautiful, fantastical, and charming world of The Garden Knight in this new tale of magic, mystery, and the hold of dreams and regrets over the human heart.


Leafdust & Deadwood

Leafdust & Deadwood by Justin Greer

Welcome to the world of The Garden Knight. Derry is a gardener who has made his home in the quiet woodland village of Haverdell. Accompanied by his faithful dog Barrow, Derry intends to spend all his days tending to his gardens, roving the wilds, helping his friends in town, and enjoying the peaceful solitude of life in the hills. But as Harvest Night approaches, strange plants begin to appear: first crawling from the lakeshore near Derry's cottage, then emerging from a hollow in the hills overlooking Haverdell. These plants wriggle along the forest floor, pierce man and beast with long prickling needles, and devour the forest around them with rapid new growth. Their hunger is increasing. As the gardener of Haverdell, Derry must employ all his wits, woodlore, and cunning to thwart the invasive, ravenous frond-tendrils before they consume the forest completely—as well as his own home and everything he loves.


Tangleweed & Waterbloom

Tangleweed & Waterbloom by Justin Greer

After years of travel in the wide world, Derry Melyvante has made his home near the quiet woodland village of Haverdell. Derry lives with his dog Barrow on a small island outside town and spends his days in singular pursuit of his craft and passion: Derry is a gardener, a master of woodlore and plants and green growing things, a man whose heart belongs in the trees and high hills and soft grassy meadows around sleepy Haverdell. He and Barrow have built a home and found friendship in Haverdell—a quiet, fulfilling life. An unknown blight has taken hold in the Brightoak Tree. Derry's efforts to care for the great tree are interrupted by the appearance of a knight from the king's court with a summons for the gardener of Haverdell—a message specifically requesting Derry by name. The gardener is escorted to the capital by Caedan, Knight of Mira, where he is asked to investigate a similarly strange affliction in the holy gardens of the king. Derry performs his work, makes his recommendations for care, and thinks to return to Haverdell and the gentle calm of his chosen home. But strange magic and stranger maladies are afoot, both in the king's court and in Haverdell. Derry and Barrow swiftly find themselves embroiled in affairs beyond their imagining, as monsters and blights and shadowy figures foment catastrophe throughout the land. Plants have begun to turn against the gardener. The king has been kidnapped. Allies have become traitors. Together, Derry, Barrow, and Caedan seek to end the mayhem and find a solution to the strange curse that has gripped the kingdom—before wild plant-monsters overrun everything and swallow the land into their greedy, leafy maw. Even if the trio is successful, they will have to contend with traitors in the king's court, magical devices now stolen by rebels, and ancient temples reawakened for unknown purposes...



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