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Books by authors who are members of the queer indie co-op Chipped Cup Collective

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Shadow And Storm

Shadow And Storm by Juliet Kemp

Chipped Cup

The sequel to The Deep And Shining Dark. Marcia wants to make changes in Marek after the events of the summer, but now distant Teren is making a play for political power in the city. Meanwhile, Tait, a young Teren sorcerer on the run, sees Marek and its cityangel Beckett as a place of safety; which will be true only until Beckett discovers there's a demon chasing Tait. Are the demon and the machinations of the Teren Lieutenant connected? Are Marcia's political goals worth the risk of facing down a demon? And can Marcia's sorcerer brother Cato avoid getting involved? "Shadow and Storm is an absolute delight to read, the literary equivalent of sinking into the embrace of a dear friend. Warm and cosy but never short on adventure and intrigue, Kemp's second entry into this series won't disappoint. The characters are real, full of depth, and richly drawn, and you'll wish you had even more time with them by book's end. A fantastic read!" — Rivers Solomon, Locus, Tiptree, and Lambda Award finalist


The Rising Flood

The Rising Flood by Juliet Kemp

Chipped Cup

"Fantasy politics with real nuance and believable uncertainty, characters whose richness and depth has developed over three books, and a growing threat that starts pulling together threads across the series make The Rising Flood a fantastic read, while Marek is a textured place that is a joy to return to.” — Malka Older, Hugo Award finalist author of the Centenal Cycle series There's darkness in the heart of Teren. Refugees, fleeing demons unleashed by the Academy, arrive in Marek; but Marek, dreaming of independence, is increasingly unstable. Marcia, Heir to House Fereno — expecting a child and with her relationship in ruins — battles to manage threats internal and external, while rebels from the lower city demand change in rabble-rousing pamphlets, and Marek’s two remaining sorcerers, Marcia's brother Cato and her ex-lover Reb, struggle to train more. Teren's many demons threaten, and no one is ready. Menaced by the distant capital, by dissension from within, and by out-of-season storms rampaging across the Oval Sea by nature itself — will the rising flood lift all boats? Or will they be capsized?


A Wreck of Witches

A Wreck of Witches by Nia Quinn

SPFBO9 Chipped Cup

Magic and mayhem and ghost dogs, oh my… I’m the plus-size witch who just wants to putter around my magical-plant nursery in peace, but nooo. The universe is conspiring against me, I swear. The newbie witch down the street just went missing—five minutes before she was gonna give me a ride to our book club. Something magical is stalking through my mundane neighborhood, attacking my neighbors, and I’ve got everybody and their ghost dogs trying to “help” me out. Pssh, like I can’t handle things by myself. Oh, and my house—with a mischievous mind of its own—has decided this is the time to get up to more antics. Just gotta wrangle all this nonsense before the Unawares figure out magic’s real… It’ll be easy-peasy, right? __ A quirky urban fantasy starring a ragtag group of misfits—er, witches, a sentient house, found family, diverse characters, and magical shenanigans.


The Wolf Among The Wild Hunt

The Wolf Among The Wild Hunt by Merc Fenn Wolfmoor

Chipped Cup

A disgraced knight must survive a night among the most deadly hunt ever known. With cover artwork by Asmo Grimae and six b&w interior illustrations by Andrew Garin Skythulf wants to live. Raised in the fight pits, trained to kill or be killed, he yearns for freedom that’s out of reach. He’s a scythewulf: a wolf-shifter considered neither fully man nor beast, his life worth nothing to his keepers…until Brennus, knight-champion of Saorlland, rescues him from certain death and offers him a new life. When he mistakenly kills a corrupted nun, Skythulf has one chance to redeem himself and restore his honor. He must run with the Wild Hunt: an age-old trial of blood and courage, where every step hides peril and carnage. If he survives, he will be pardoned. If he fails, Brennus will die brutally at his side. Few have ever returned from the fae-haunted land, where horrors unnamed dwell beside the enchanted and the damned. There is no rest, no relent, and no mercy. In the Wild Hunt, you run or you die.


A Concrete Crown: MacBeth Retold

A Concrete Crown: MacBeth Retold by T.O. Tate

Chipped Cup

DOUBLE, DOUBLE TOIL AND TROUBLE; SLIVER FALL AND CITY CRUMBLE A CONCRETE CROWN: MACBETH RETOLD is a post-apocalyptic novella set at the edge of a city corrupted by a mysterious contaminant. Micah, a seasoned scout, has seen firsthand the dangers of the desolate city, but as the contamination spreads, his cousin Dawson only grows more convinced that it’s safer inside than out. When their battle of wills escalates from argument to blackmail and murder, Micah must ask if his motives are as noble as he wants to believe. As each following decision causes more chaos and more devastating loss, concrete shards begin to grow from Micah’s head just as guilt and fear sprout in his mind. Haunted by a watchful ghost and followed by nagging, prescient crows, Micah returns to the unnamed city in search of answers. Soon, the real question works its way to the surface: do Micah’s impulses belong to him at all, or are they the whims of the city that’s gotten under his skin?


Underway: The Phantom Travelogues

Underway: The Phantom Travelogues by R J Theodore

Chipped Cup

Jayess chronicles the strange worlds visited by Harrow’s Tusk in this illustrated travelogue. “Dimspace, a realm shrouded in mystery and promise. Our ship’s gate drive hurls us between star systems, careening between random pinpricks of light faster than light itself can travel. We journey steadily toward the region of the galaxy whence we came, one calculated leap at a time. Each waypoint system offers unique wonders, phenomena, and life to explore, observe, and chronicle. We are seeking our own people, our culture, and our history but it is my goal that, when we reach our destination, we will have our own history to share…” As the Harrow’s Tusk carries them across a galaxy toward a home world they’ve never seen, iscillian sisters Jayess and Sothree record the worlds they visit, through journaling and illustration. Every encounter brings them one step closer to discovering themselves and who they are meant to be. Eleven log entries are paired with original full color illustrations.


The Silent Fringe: Phantom Traveller Book Two

The Silent Fringe: Phantom Traveller Book Two by R J Theodore

Chipped Cup

After Ehli inadvertently exiles herself to the extra-dimensional realm known as dimspace, she discovers a planet full of iscillian who are scheduled for the same life she recently escaped. Can she save more of her people from that fate without losing her ship, her freedom, or her life? The suspenseful sequel to The Bantam is here! An engineering failure has left Ehli stranded between the layers of reality. Her only companion is BEETL—a scarab drone programmed to terminate any iscillian who endangers the ship. Ehli definitely qualifies. She must repair the ship’s disabled gate drive to free them from dimspace. But once she does, will she be free to search for her homeworld, or will BEETL’s deadly protocols activate the moment she fails to set course for an impound dock? When Ehli inadvertently involves another iscillian in her trouble, it’s not just her own life she’s risking. The rebellious engineer must solve both moral and technical quandaries before she destroys another crew.


The Bantam: Phantom Traveller Book One

The Bantam: Phantom Traveller Book One by R J Theodore

Chipped Cup

When one of Ehli’s bantam sisters turns up dead, she tries to figure out what happened before she’s blamed for the murder, and before the real killer strikes again. Ehli is an Iscillian, designed in a lab to serve as a bantam, a ship custodian for a merchant crew. She imagines no future beyond the care of her starship and the quiet hours between ships spent painting in her quarters. But when she discovers a vague clue that undermines the once clear purpose of her existence, the satisfaction she once found in her simple routine dissolves into an unsettling, deadly obsession to learn the truth. Her job is to put the needs of her ship and its crew before her own, but every step she takes to investigate her origins—and that of all Iscillian bantams across the galaxy—takes her further from the life she knew and deeper into danger. But Ehli can’t ignore what she’s learned. She must know what secrets have been kept from her, and she’s willing to risk everything to uncover them. THE BANTAM transports you to a distant corner of space, introduces you to the most adorable invertebrate you’ve ever met, and sets up a mystery to propel Ehli forward into a new life of exploration and adventure.


Bringer of the Scourge

Bringer of the Scourge by M. Daniel McDowell

Chipped Cup

When the end of ages comes for the empire, the princess must rescue herself. Vierrelyne du Talorr, the last living daughter of the tyrant king, waits locked in a tower cell for the prophesied apocalypse only she can prevent. An army of three brittle allegiances, united under a rival prince, aims for the throne and lays siege to the castle in search of the princess and the fabled weaponry of the empire. With the aid of her mentor in music and swords, and a desperate cultist sent to find her before the mercenaries do, Vierrelyne steals that formidable ancient weapon from her family crypt: a holy suit of armor and a diadem infused with the soul of a demon prince--the Bringer of the Scourge. With it, Vierrelyne discovers an unstoppable power, but the demon within is corrosive, hungry, and dangerously persuasive. Vierrelyne is haunted by what it means to tame this power bequeathed to her, and by what means she might conquer it. When that rival prince finds her, it will take all the strength she can muster, for, if the prophecy she dreads is true, the very weapons she wields might destroy everything she holds dear.


The Wasp Child

The Wasp Child by Rhiannon Rasmussen

SFINCS Chipped Cup

Kesh is afraid-of his classmates, his abilities, and his prospects for the future. Born into Meridian Colony, where corporate values dictate human worth, Kesh longs to escape. Then, his classmates kidnap and dump him in the middle of the alien rainforest. Alone. Faced with certain death, Kesh locates the sansik, giant bugs native to the planet. Though the sansik seem to care for him at first, they set off a horrific metamorphosis in Kesh, and when they trade him back to Meridian, he becomes a living scientific curiosity. A bleak future of analysis without autonomy awaits him. Trapped between the grasp of Meridian's laboratories and a harsh alien world, Kesh must escape to have any chance of finding his purpose-and place-in the world.


The Midnight Games: Six Stories About Games You Play Once

The Midnight Games: Six Stories About Games You Play Once by Rhiannon Rasmussen

Chipped Cup

OF COURSE IT’S DANGEROUS. THAT’S HALF THE THRILL, ISN’T IT? Games and rituals are a part of humanity as old as language. Since time immemorial, we have passed down rituals, allowing future generations a chance to harness the powers our forebears discovered-if they follow the rules just right. Have you ever wanted to know your future? Have you ever wanted a peek at the other side? Fancy a wager or a party with powers unknown? Six stories await you inside this anthology, with step by step instructions for those brave—or desperate—enough to play. Stories by Casey Lucas, M. Lyn Hall, M.B. Hare, Rhiannon Rasmussen, Shi Briggs, Veles Svitlychny, and illustrated by Andrey Garin.


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