Search results for “Philipp Münzer”:


Empire Eternal: Eloir

Empire Eternal: Eloir by Philipp Münzer

The threat of the war with the Vorrans has been avoided. But the danger of the Reavers still looms on the horizon. Korbin needs to prepare humanity and their Vorran allies. Together with his friends and allies he tries to recreate the advanced magic of the Initiates and bring it to humanity. One promising location lies in his memories: Eloir. The moon in the system was rich witch the magical runestone, the essential material to create the war engines of the Vorrans and humanity. But nobody has ever been to the moon. What dangers lie on Eloir? Will there be enough material to turn the war with the Reavers? There is only one way to find out. The path leads to Eloir. There is only one problem. Nobody has ever been there. The moon is full of runestone, the precious material that allows a mage to awaken his powers. But it's also full of life. What dangers lie ahead? Follow Korbin as the coalition of humans and Vorrans steers to a new future. Every comment is appreciated. Thank you for all the support!


Empire Eternal: Reset

Empire Eternal: Reset by Philipp Münzer

As Korbin stands on the ashes of an Empire, the last battle in the last human world is lost as he fights next to his prince and his friend Lo'Karr. Just as he tries to initiate a magic teleport sequence to flee Britannus, a wave of magical energy hits him and the lights go out. Korbin wakes up in his sixteen-year-old body, his memories lasting back thirty-five years since he last left the Imperial Academy. He faces a serious number of problems. For one, the Empire thinks it's alone in the universe and nothing could be further from the truth. The Vorrans are just around the corner, and Korbin knows that within a week the two races will be at war. And nobody knows that a mage can be much more than a glorified mech suit battery. The Vorrans teach the humans about the Initiations, the technique to advance a mage along the path of Ascension, but the humans never had enough runestone to even contemplate such a thing. But the greatest danger on the horizon are the merciless Reavers. They wiped out the Vorrans. They wiped out the humans. The Reavers are coming! Time is ticking. Korbin needs to grow a pair, restore his powers, grab his best friend, the prince and save the day. God hates a coward, soldier boy. Time to get to work. This is a series full of mechs, magic, aliens, and badassery. It's an emotional ride for our main character, one filled with dangers and intrigue, as he is plagued by the memories of his future past. The series progresses in a wuxia style as the scope of the conflict becomes bigger and bigger. There are mild harem elements in the books and some harsh curse words because of reasons. Prepare yourself for a wild ride!


Empire Eternal: Point Gamma

Empire Eternal: Point Gamma by Philipp Münzer

The price to conquer Eloir was steep. Korbin lost a friend and patriarch. And to top it all, Jack has left the humans and the Vorrans with a dire warning. The destruction of the Geneassi vessel will have alerted others. But the alien left a location in Korbin's head. Jack had presented him with the directions to the mysterious Shadowruns. Will they find the tech they need to improve their chances? The crater on Eloir's moon is still fresh. Who has noticed the destruction of the alien vessel? They don't know when the Reavers will arrive. But the timeline of Korbin's past is gone. Too much has changed. They won't have thirty more years, of that they are sure. Maybe they have five years. Maybe seven. At least they have Lias and Lindsay, the young scientists. The formidable duo has already surpassed the tech they had created in the past. Who knows what else they can come up with. But Korbin's hope is to purchase something that can turn the tide. The Shadowruns lures with a hidden note from Jack. Bring cash.



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