Search results for “K.R.R. Lockhaven”:


The Marauders, the Daughter, and the Dragon

The Marauders, the Daughter, and the Dragon by K.R.R. Lockhaven

To say that Azure Brine is at odds with her father would be an understatement. A new governor has emerged in the League of Islands, and her father has completely bought in to his “Humans First” rhetoric, pushing their once-strong relationship to the breaking point. Their connection is truly put to the test when her father decides to join the governor’s ship on a voyage to the Capitol Isles for the inauguration. But when Azure learns the governor has nefarious plans for the islands, and her father is in danger, she and her best friend (a foul-mouthed bird named Robin) set out across the archipelago to save him. Along the way they meet a reanimated skeleton with confidence issues, a group of pirates who just want to sing and have adventures, and…a dragon.


Mrs. Covington's

Mrs. Covington's by K.R.R. Lockhaven

SPFBO9

When Jacob Bright strikes out on his own and moves to a new island, he quite unexpectedly finds himself the owner of a failing, capybara-themed pub named Mrs. Covington's. He quickly learns that he's going to have to make new friends and innovate if it's going to succeed. But when he learns that a neighboring Faun food restaurant, run by his kindhearted new friend, might have to close its doors, his priorities change.  Years ago, a reclusive wealthy woman lived on the island, and she wrote a clue in poem form which leads to a mysterious buried treasure. The treasure may be just the thing they need to save the restaurant, but they aren't the only people seeking it. Mrs. Covington's is a cozy fantasy book brimming with kindness, empathy, found family, and nachos.


The Conjuring of Zoth Averex

The Conjuring of Zoth Averex by K.R.R. Lockhaven

SPFBO7

Kept hidden by the United States government for decades, the Site is a place where magic is real. But that doesn't mean that everything happening there is sparkly. Soul-sucking policies and layers of stifling bureaucracy threaten to take all the fun out of magic. Harris, a newbie Conjurer, starts his first day of work at the Site bursting with excitement: he's been brought on for an extremely big project happening the very next day. In a triumph over its habitual inefficiency, the Site manages to carry out its plan and conjure an actual dragon to be used by the military. The dragon (Zoth-Avarex, the self-proclaimed greatest dragon in the multiverse) immediately eats the person next to him, snatches a "princess" from the ranks of the Conjuring Department, and flies away to the Space Needle. There he manipulates the media, outwits the Site's bumbling management, demands sixty-three billion dollars' worth of treasure (because Smaug was said to have had sixty-two billion in his hoard), threatens to destroy the city--and installs a couple of food trucks. While this book skewers the same fantasy genre it gleefully inhabits, it also pokes fun at corporate culture, today's obsession with wealth and celebrity, and our denial that life is anything more than meets the eye. Hapless Harris, believing in magic all along, learns to apply what he's picked up between the pages of fantasy literature.



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